Ben Barton - Freelance Game Developer Portfolio

BEN BARTON

Freelance Games & Gamification Software Engineer

Professional software engineer & game developer with over 13 years' experience. I provide in and out of house development services, depending on location and demand.

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About Me

Ben Barton - Game Developer and Software Engineer

Professional software engineer & game developer with over 13 years' experience. I provide in and out of house development services, depending on location and demand.

  • 10+ years experience with Unity & C#
  • 6+ years experience in leadership roles
  • Available remote and on-site
  • Experienced dealing with Crypto
  • Experienced working within both synchronous and asynchronous team structures

I've worked on projects for...

Experience

June 2024 - July 2025

Internet Game

Developer / Lead Developer

United States · Remote

Development and maintenance of games on the Internet Game platform. Converting Fishnet networked games to use Photon Quantum. (Unity, C#, GIT, Photon Quantum)

Jan 2022 - Nov 2023

Nanoverse HQ

Game Dev Lead

Dubai & Malaysia · Remote

Development of the Kumiho AI app, technical art and design implementation. (Unity, C#, GIT, AWS, Addressables)

Jul 2020 - Present

Mimesis Studios

Co-Founder, Director

United Kingdom · Remote

Establishing and maintaining technical infrastructure. Product development. Liaising with Art and Design leads. Business development. (Unity, C#, Node.js, GIT, Objective-C, Xcode, Java, Android Studio)

Feb 2019 - Apr 2020

Holy Fire Games Studio

CTO

United States & United Kingdom · Hybrid

Establishing and maintaining technical infrastructure. Coordinating technical projects. Running and overseeing of HR and office operations. Isolated RAD prototyping of new prospective projects (R&D). Supporting active development of key projects. (Unity, C#, Plastic, PUN, ECS)

Apr 2018 - Feb 2019

Holy Fire Games

Lead Developer

United States · Remote

Created core systems and development tools. Curated development objectives and sprints. Supported development and art teams. (Unity, C#, SpatialOS, GIT, UNET, PUN)

Jan 2017 - Mar 2018

Figment Productions

Developer

United Kingdom · Hybrid

Developed a number of VR projects, covering corporate VR experiences, medical simulations and home renovation sale tools. (Unity, Unreal, C#, C++, Blueprint, HoloLens, VIVE, Oculus, WMR, GIT)

Dec 2016 - Dec 2016

Stained Glass Llama

Developer - Unannounced

United States · Remote

Created rubix cube-like loading system, with console / controller support. (Unity, C#, GIT)

Oct 2016 - Nov 2016

Enigma Games

Developer - K9 Empire

United States · Remote

Created modular mini-games. (Unity, C#, GIT)

Aug 2016 - Aug 2016

Holy Fire Games

Lead Developer - Forsaken Legends

United States · Remote

Brought in after lead developer left the project. Immediate tasks included stabilising live project / bug fixing, UI updates and community liaising. (Unity, C#, GIT, UNET)

Aug 2016 - Aug 2016

FlipSwitch Games

Developer - EmergeNYC

United States · Remote

Created emergency light effects, and fire truck pipe physics systems. (Unity, C#, GIT)

Jun 2016 - Jun 2016

Stained Glass Llama

Consultant - Divergence Online

United States · Remote

Advise and support during fix of animation controllers for live game. (Unity, C#, GIT)

Aug 2015 - Aug 2015

CCL - a Hertz Company

Outsource Contractor (Development)

United Kingdom · Remote

Developed a prototype for a web-based accident simulator. (Unity, C#, GIT)

Mar 2015 - Mar 2015

Dwarven Designs

Developer - Unannounced

Malaysia · Remote

Created serialisation systems for an unannounced game. (Unity, C#, GIT)

Sep 2014 - Sep 2014

Newcastle Creative Media

Developer

Australia · Remote

Created a third-person framework for an unannounced game. (Unity, C#, GIT)

2012

Freelance / Indie Developer

Developer

Various · Remote

Created and published 2 mobile games for iOS and Android, called Dodgy Dodger and Orb Chaser. Misc freelance work via the Unity forums to fund the process. (Unity, C#, GIT)

2015 - 2016

Bournemouth University

Bachelor of Science (BSc), Software Engineering

Units: Software Quality and Testing, Software Systems Modelling, Web Information Systems

2012 - 2014

Bournemouth University

Associate's degree, Computer Science

Units: Computers & Networks, Web Development + Online Business Applications, Database Systems, Computer Programming, Systems Analysis and Design, Business Planning

2011 - 2012

Bournemouth and Poole College

EDI Level 3 Diploma, ICT Professional Competence (PROCOM), Computer Science

I've worked on...

Game / Web 2025

Internet Game

Developer / Lead Developer
Utility 2023

Kumiho AI

Game Dev Lead
Game 2023

Crimson Crisis

Director
Game 2018

Day of the Infected

CTO
Game / VR 2018

Project HELIX

Developer
Utility 2023

Kumiho Outfit Changer

Game Dev Lead
Game / Mobile 2022

Gem Genie

Director
Game / Early Access / Crowdfunded 2017

Forsaken Legends

Lead Game Developer
Game 2021

Panama Canal

Director
Utility 2023

Nano Vtuber

Game Dev Lead

Let's Chat

Interested in hiring me, working together, or like to see more of my previous work? Please contact me here.

Download CV